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TARGET GROUPS

1. Apprentices and students in VET, among which employees in the RES sector and SMEs.

2. VET teachers and trainers in high schools, and VET providers

 

Developing a competence center, merging the educational knowledge and business experiences, will enhance the competences of the teaching staff-the new generations and those who have been in the profession for a long time.

 

Particularly, the project will focus on innovation in pedagogy; flexible curricula, interdisciplinary approaches within the stakeholders, innovative teaching practice, including ways of using and bringing digital tools into the training environments and stimulating distance learning practices.

 

Tools for updating the training curricula in the sector will be provided. Europe is lagging behind the US and China in the field of providing professional staff for the real estate services. Property manager specialists, as well as real estate agents, are in a process of training and certification, in a scattered, incoherent and expensive manner.

 

The project will make those educational resources digital, open, accessible and standardized for the wider auditorium of potential VET learners. The main project activities will include a total of five main activities, as follows: 

1. Innovative VET curricula blending VR and EU standards 

2. Methodology for integration and Assignment for development of e-learning web platform with VR practical module 

3. Software development of a VR Builder core 

4. E-learning VET platform for RES trainers and learners 

5. Pilot database of OERs 

The dissemination events to be held in the countries represented in the project partnership will share the project achievements with the stakeholders and the public.

There will also be training for the users of the project outputs.

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